Community Tutorial: Creating a UE5 Lyra Gameplay Ability : Glide

Tutorial for creating a gliding ability using the gameplay ability system in a Lyra sample project based game.
Covers:

  • Setting up an ability that activates when holding input and ends when releasing the input
  • No C++ required
  • Adding a launch pad to your level
  • Glide while still being able to aim and shoot
  • Using a root motion ability task to move your player, disable gravity momentarily for them
  • Not gliding when dead/dying
  • Depleting the glide and replenishing when landing on the ground with a gameplay effect
  • Testing in multiplayer, debugging using the world outliner and choosing the right world
  • No C++ required

    https://dev.epicgames.com/community/learning/tutorials/L339/unreal-engine-creating-a-ue5-lyra-gameplay-ability-glide
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