In this Unreal Engine 5 Niagara tutorial, we will create a dynamic hosepipe effect where fluid pours out from a moving pipe! Learn how to use Niagara Grid 3D liquid simulation, generate a tubular ribbon that moves randomly using curl noise, and link the emitter’s spawn position directly to the end of the hose using Particle Attribute Reader.
https://dev.epicgames.com/community/learning/tutorials/EbqRe/creating-a-hosepipe-liquid-system-in-unreal-engine-5