Community Tutorial: Create Realistic Glass Material in Unreal Engine 5.7 | Substrate Glass Tutorial

In this Unreal Engine 5.7 tutorial, we will create a realistic Substrate glass material step by step.

You will learn how to set up translucent glass using Substrate, enable refraction, control opacity, improve reflection quality, and understand the difference between Translucent Grey Transmittance and Translucent Colored Transmittance.

We will also explore important glass material controls such as Diffuse Albedo, Roughness, Specular, Fresnel, Transmittance Color, Thickness, Mean Free Path, and IOR to F0 for accurate glass reflections.

This tutorial is useful for Unreal Engine beginners, environment artists, material artists, game artists, and anyone who wants to understand how glass materials work in Unreal Engine 5.7.

https://dev.epicgames.com/community/learning/tutorials/eGvk/create-realistic-glass-material-in-unreal-engine-5-7-substrate-glass-tutorial