Community Tutorial: Create Game Assets with Photogrammetry | Unreal Engine 5

Learn how to create realistic, game-ready 3D assets using photogrammetry and integrate them into Unreal Engine 5.

In this tutorial, we explore the process of transforming real-world objects into digital assets, using concrete road barriers as a practical example.

The tutorial covers the photogrammetry workflow, asset preparation, materials, and integration into an Unreal Engine environment.

What you’ll learn:

  • Understanding the photogrammetry workflow
  • Creating 3D assets from real-world objects
  • Preparing scanned assets for game environments
  • Working with materials and textures
  • Importing and placing assets in Unreal Engine 5

This tutorial is intended for environment artists, game developers, and 3D artists interested in creating realistic environments using real-world references.

Presented by STONEMOCAP STUDIO

Tutorial language: Turkish.

https://dev.epicgames.com/community/learning/tutorials/58qPM/realityscan-create-game-assets-with-photogrammetry-unreal-engine-5