Community Tutorial: Control Rig : BungeeMan : Spine

Hi Jeremie,

I’m not sure this is the best way to get hold of you, but I’ve been trying to follow this tutorial for some time and keep encountering problems.

Whenever I set a bone’s transform from the Transform From Spline node, I see various horrific distortions. I’ve tried multiple models and many different export settings, but keep seeing distortions.



I am using Blender to model and rig these rat characters, and each export type seems to come with a unique mutilation. Is there something you can see I am missing, or anything you can recommend me try?

Thanks,