Hi Jeremie,
I’m not sure this is the best way to get hold of you, but I’ve been trying to follow this tutorial for some time and keep encountering problems.
Whenever I set a bone’s transform from the Transform From Spline node, I see various horrific distortions. I’ve tried multiple models and many different export settings, but keep seeing distortions.

I am using Blender to model and rig these rat characters, and each export type seems to come with a unique mutilation. Is there something you can see I am missing, or anything you can recommend me try?
Thanks,
