Community Tutorial: Complete Footstep System Using Niagara Data Channel

Tutorial about creating footsteps system with use of NDC for particle optimization and Data Asset to create a easy way to control what SFX and VFX should spawn on surface.

https://dev.epicgames.com/community/learning/tutorials/dOp6/unreal-engine-fortnite-complete-footstep-system-using-niagara-data-channel