Community Tutorial: Compiling 4.27 project on MacOS from scratch using newest Xcode

My weeks long journey distilled into a few lines of how I (first time Mac user) made the packaged project work on AppleSilicon (both Rosetta and native).

https://dev.epicgames.com/community/learning/tutorials/K6wY/unreal-engine-compiling-4-27-project-on-macos-from-scratch-using-newest-xcode