Community Tutorial: Car Skid Marks Tutorial

In this tutorial, I am going to implement a car skid marks system using the unreal engine vehicle template and Niagara particle system. The skid marks will appear if the player press handbrake while driving above a certain speed. The skid marks will be created by spawning sprites under the tires using a Niagara particle system. Also, I will show you how to make the skid mark texture using photoshop as well.
In the 2nd video, I am going to improve the same system by adding some smoke over the skid marks that is generated as a result of friction between tire and surface. This would be implemented adding another emitter to the skidmarks Niagara particle.

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