Community Tutorial: Building Scalable Product Configurators in Unreal Engine: A Three-Generation Pipeline

A proven architectural framework for evolving real-time product configurators from prototypes into production platforms. Drawing from luxury sector experience, this article introduces the “Three-Generation Pattern” for teams building high-value configurators.

Includes real-world luxury watch configurator examples, architectural decision frameworks, TD implementation checklists, and common pitfalls. Addresses critical questions: Who owns configuration data? How to handle rules? When to decouple UI? How to patch without rebuilding?

Part 1 of an ongoing series inspired by “Digital Watchmaking: Advanced Real-Time 3D Configurators for Luxury” (Unreal Fest Stockholm 2025). Future articles cover renderer systems, material automation, and production techniques.

https://dev.epicgames.com/community/learning/tutorials/b2Y0/building-scalable-product-configurators-in-unreal-engine-a-three-generation-pipeline