Learn how to set up the Enhanced Input System in Unreal Engine using Blueprints with this beginner-friendly tutorial! In this guide, we’ll walk you through the basics of configuring input for player movement, jumping, and aiming. You’ll learn how to:
Define Input Actions to handle specific player inputs.
Create and configure an Input Mapping Context to map input actions to keys or buttons.
Implement the corresponding behaviors for movement, jumping, and aiming using Blueprints.
By the end of this tutorial, you’ll have a fully functional input system and a solid foundation for building more advanced input behaviors in your Unreal Engine projects.
https://dev.epicgames.com/community/learning/tutorials/1w4K/unreal-engine-bp-gettting-started-with-enhanced-input