A very basic example of Niagara Data Channels
https://dev.epicgames.com/community/learning/tutorials/qXL5/unreal-engine-basic-niagara-data-channel-example
thanks for the simple tutorial in case somebody wonders (like me) why there’s no “spawn conditional” node in the niagara search box, it only shows up when dragging from MapGet>DataChannelReader pin
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