In this tutorial, we cover how to attach a custom mesh to the player in UEFN using the VFX Powerup Device.
Cleverlike Creator School: https://school.cleverlike.com/
Moving the pivot of a mesh: https://youtu.be/csSvlhfHxaU?si=OvyWJk0y0aVpxUWl
Bake Pivot Tutorial: https://youtu.be/iuw6jhv5_Ss?si=LKnwQcu55VLIDt88
0:00 Attach a custom mesh to a player using the VFX Powerup Device in UEFN
0:27 Adding VFX Powerup Device
0:42 Setting up the VFX Powerup Device Attach
0:59 Creating the Niagara System
1:20 Creating the Emitter
1:36 Setting up the Emitter
1:58 Setting up Spawn Burst Instantaneous
2:14 Setting up Initialize Particle
2:58 Setting up Static Mesh Location
3:36 Offsetting the mesh in relation to the socket
3:54 Adding Mesh Renderer
4:35 Setting up the Static Mesh
6:21 Setting up VFX Powerup Device Attach Cont.
6:45 Setting up VFX Powerup Device Detach
7:42 Adding a volume to check the clear event
8:16 Testing
https://dev.epicgames.com/community/learning/tutorials/oDxv/fortnite-attach-custom-mesh-with-vfx-power-up-device