This is a 2 part tutorial.
In the first part, we are going to implement an arrow rain using unreal engine Niagara effects system. This would be very useful in a medieval-style battle simulation.
In the 2nd part, we will add the flaming head, fire particles and amber particles to the existing fire rain to get the fire arrow effect. This would look great in a battle that take place in dusk or night time
https://dev.epicgames.com/community/learning/tutorials/RP2X/unreal-engine-arrow-rain-effect