Let’s learn about using a Metahuman with Advanced Locomotion (Community)
https://dev.epicgames.com/community/learning/tutorials/zoYm/unreal-engine-advanced-locomotion-community-to-metahuman
1 Like
…it’s unclear how to install the plug-in to Unreal 5.1…I downloaded the zip …but it’s unclear how to install, there are many files in the zip…can you walk me through step by step…
how do I know if I have C++
how do I clone the repository, where is the repository
how do I regenerate visual studio project files and build the project
C++ project is a requirement. BP projects are currently not supported.
- Clone the repository inside your project’s
Plugins
folder, or download the latest release and extract it into your project’sPlugins
folder. - Regenerate visual studio project files and build your project.
- Launch the project, and enable plugin content viewer as seen below from the content browser. This will show contents of the plugin in your content browser:
This is a great website. The website is the first I’ve seen like it.