My quick solution for bringing in FPS logic to this game. I hope you enjoy it.
https://dev.epicgames.com/community/learning/tutorials/ZdJa/unreal-engine-add-first-person-camera-to-lyra-starter-game
Not a big fan of calling speed recordings tutorials. It goes through so fast you can’t follow or determine if/where an error is and play back to correct.
If anything slow it down and add some information as to WHY some things are being done the way they are.
No worries, I recorded this video long ago right after Lyra’s release. There is a YT channel with a Lyra - FPS series with C++ that might interest you:
Hope that helps.
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Why the video become private ? i cant wathc it again