This Unreal Engine 5.3 Gameplay Ability System video is about creating the User Interface to display the Player Power Cooldowns.
We start by creating the Design of the Ability Cooldown Bars Widget, and follow that up with the Blueprint code. The Widget is then Initialized from the Third Person Character and we demo all the cooldowns, working as expected, except for that one we can avoid due to a fear of Commitment.
https://dev.epicgames.com/community/learning/tutorials/1JO8/unreal-engine-59-player-powers-ability-cooldowns-user-interface-let-s-make-a-top-down-shooter