This Unreal Engine 5.3 Gameplay Ability System video is about creating some Chill Orbs that circle the Player.
We start by creating the Orb Actor Blueprint, which is the small Chilled Sphere that circles the Player. Next we create the Chill Orbs Actor Blueprint that will be managing adding and removing Orbs, and then we create the Chill Orbs Gameplay Ability, which creates the Chill Orbs Actor and calls it’s Add Orb Function three to five times.
https://dev.epicgames.com/community/learning/tutorials/BJPR/unreal-engine-56-player-powers-chill-orbs-creation-let-s-make-a-top-down-shooter