Community Tutorial: 29 - Data Driven Button Images and States - Let's Make a Tower Defense Game

This Unreal Engine 5.4 video is about building the Catapult Tower, which will have a much lower fire rate, but have an Area Effect, added later.

We start by creating the Catapult Projectile and Weapon, with their respective meshes. Next, we create the Catapult Attributes Gameplay Effect, which compared to the Turret Attributes, will have a much longer delay between firing, and do no damage. Lastly, we create the Catapult Tower, attach the Catapult Weapon, and ensure it’s being created from the UI action.

https://dev.epicgames.com/community/learning/tutorials/DP0X/unreal-engine-29-data-driven-button-images-and-states-let-s-make-a-tower-defense-game