This Unreal Engine 5.4 video is about firing projectiles from custom Fire Points.
We start by creating the Get Fire Point Function in the base Weapon Blueprint, which will access the next Fire Point from the Array setup in the Turret Weapon Blueprint. Next, we show a Pure Function caveat, and lastly, show the projectiles spawned from the custom Turret Fire Points.
https://dev.epicgames.com/community/learning/tutorials/KPdD/unreal-engine-22-turret-fire-points-let-s-make-a-tower-defense-game