Community Tutorial: 21 - Applying Weapon and Projectile Damage - Let's Make a Tower Defense Game

This Unreal Engine 5.4 video is about applying damage from the Weapon and Projectile to the Enemy Hit.

We start by giving a way for the Weapon Blueprint to Get the Range and Damage from the Tower. Next, we create a Turret Tower Attribute Gameplay Effect to ensure the correct Range, Fire Rate, and Damage. Next, we create a Blueprint Function Library Utility Function to Damage Enemy, and call that from the previous video’s On Hit Target Function.

https://dev.epicgames.com/community/learning/tutorials/LP25/unreal-engine-21-applying-weapon-and-projectile-damage-let-s-make-a-tower-defense-game