In this video lecture, the instructor introduces the Line Introduction and Utils class as part of the Essential Mathematics for Game Programming course in Unreal Engine 5.3. The lecture covers fundamental concepts related to lines in mathematics and their applications in game development. The Utils class is explored, providing essential utilities and functions for manipulating lines effectively within game programming environments. Through clear explanations and practical examples, viewers gain a solid understanding of how to implement and utilize these concepts and classes in their own game projects.
https://dev.epicgames.com/community/learning/tutorials/RnoK/unreal-engine-10-line-introduction-and-utils-class-essential-mathematics-for-game-programming-in-ue-5-3