[Community Project] WIP Weather & Water Shader

+1 for the marketplace

Hey @ I would buy off the marketplace :slight_smile:

I have a few questions though -

  1. Will there be some form of customize able waves on shorelines? (Shoreline Wave Strength, Shoreline Wave Intensity, Shoreline Wave Frequency, etc.)
  2. Will there be some form of buoyancy model that I can use for my ships?
  3. Will there be some form of path finding solution for both surface ships and submarines?

Just curious,

HeadClot

Hi,
+1 for marketplace.
I downloaded it and got it to work, and was really amazed about its quality! So I am a noob and feeling like a minion driving a KITT2000 at moment. Still a lot to learn…

However, one thing I found pretty much straight away is the light refraction effect (or ā€œsub surface scatterā€ it is called here I believe) when under water. Looking from above, all looks fine; part of object above water remains unscattered, and the part below surface gets scattered. But when being under water changes; both parts above and under water get scattered. Scattering however only happens when light passes a medium boundary (water level). So when under water, only the part of object that is above water is scattered. After days struggling finding the right location and method on how to change , I got lost. :confused:
Could someone help me a bit pointing me in the right direction?

Very much appreciated.

Going to be getting back into interacting with these water physics and making ai boats again. Looking forward to testing what you got for torpedoes.

Hi all, inspired by thread I’ve been working on my own water shader along with a blueprint powered rolling wave system in UE4 made entirely with a material function that generates the needed vector displacement for wave-like geometry from a flat plane:

https://thumbs.gfycat.com/TartOfficialGrunion-size_restricted.gif


It’s my first time doing anything water related and the mechanics are still a bit off/there’s some clipping issues from time to time.

There’s more info here

Also a short demo:

UO0LHFV69ac

I would love to see animated waves rolling on the beach in the community project one day too so if I can help out in any way just let me know!

Wouter Weynants

Cool, can we download that or will you integrate ?
Thanks
@tmatz81 etc. is opensource, there’s no need for a marketplace version.

Looks really good, I think I will give it a try in my next project :slight_smile:

is , I’d love to hear more about how you implemented .

Hey guys, been playing around with asset! But trying to add it to an existing project is a giant pain. It basicly screws all of my characters movements and also lets me spawn just seeing my terraintexture from a very close up look. I just added Sky underwater and the stuff that is necessary but it just keep breaking it. Even after I remove it my game is kinda broken. Any Ideas? Can post some pics tomorrow if you need em.

Greetings

I’m making a game I’m going to sell. Would it be legal to use it?

The license on the repo. It’s MIT, so the answer is ā€˜yes’.

Hi there!

Im interesting in ; in fact i just downloaded and openened the proyect.

BUT i have no clue on how to use for my own proyect… Im nterested in the water (already have my own sky).

Is there any tutorial video… or something please?

Thank you a lot for sharing , it looks amazing…!!!

is there any you could put on the Epic Games Marketplace?

Ok managed to get it working in my proyect. More or less.
First thing is when i add a fish the entire proyect crash… always :smiley:

@dragonboy why you ask for marketplace version? MIT is better.
tukor open in VS and comment the two lines that cause the crash and rebuild

Any ideas on how to fix the shader problem? Yesterday I had a quick look and it seems a shader could not be build even if start with SM5 -opengl4
Thanks

Short Question

When im gonna Package my GAME

i get everytime an Error BECAUSE the PLUGIN LIB; Cant be Opend, how i can Resolve it?

Had the same.

I did has says and its working:

Ill try…is there a tuto for using the fish… or the boats? PLease :slight_smile:

Not work on 4.15.preview 4, OceanPlugin Error

Packaging to gives an error? I’ve installed the cross compile stuff.