[Community Project] WIP Weather & Water Shader

Me again :slight_smile:

Small problem - I’m creating an infinite loop. I’m not sure how to control the whileloop. The UE4 documentation suggest using an iterator but I don’t see that node :frowning:

is still a bit bare bones:

Also, as is really a general query about blueprints and not specifically linked to the project, let me know if it’s best to ask outside of thread - I don’t want to pester you when there are others out there who will, I’m sure, also have suggestions :slight_smile: