Using binned.
Increasing per-process limit of core file size to infinity.
[2015.05.20-21.35.17:452] 0]LogInit:Display: Running engine for game: OceanDemo
[2015.05.20-21.35.17:452] 0]LogInit:Display: RandInit(-1807690760) SRandInit(-1807690755).
[2015.05.20-21.35.17:452] 0]LogTaskGraph: Started task graph with 4 named threads and 8 total threads.
[2015.05.20-21.35.17:452] 0]LogStats: Stats thread started
[2015.05.20-21.35.17:452] 0]LogInit: Version: 4.8.0-0+++depot+UE4-Releases+4.8
[2015.05.20-21.35.17:452] 0]LogInit: API Version: 0
[2015.05.20-21.35.17:452] 0]LogInit: Compiled (64-bit): May 19 2015 12:32:48
[2015.05.20-21.35.17:452] 0]LogInit: Compiled with Clang: 3.5.0 (tags/RELEASE_350/final 216961)
[2015.05.20-21.35.17:452] 0]LogInit: Build Configuration: Development
[2015.05.20-21.35.17:452] 0]LogInit: Branch Name: ++depot+UE4-Releases+4.8
[2015.05.20-21.35.17:453] 0]LogInit: Command line: -opengl4
[2015.05.20-21.35.17:453] 0]LogInit: Base directory: /mnt/store/UnrealEngine/4.8/Engine/Binaries/Linux/
[2015.05.20-21.35.17:460] 0]LogInit: Using libcurl 7.38.0
[2015.05.20-21.35.17:461] 0]LogInit: - built for x86_64-unknown-linux-gnu
[2015.05.20-21.35.17:461] 0]LogInit: - supports SSL with OpenSSL/1.0.1i
[2015.05.20-21.35.17:461] 0]LogInit: - supports HTTP deflate (compression) using libz 1.2.5
[2015.05.20-21.35.17:461] 0]LogInit: - other features:
[2015.05.20-21.35.17:461] 0]LogInit: CURL_VERSION_SSL
[2015.05.20-21.35.17:461] 0]LogInit: CURL_VERSION_LIBZ
[2015.05.20-21.35.17:461] 0]LogInit: CURL_VERSION_IPV6
[2015.05.20-21.35.17:461] 0]LogInit: CURL_VERSION_ASYNCHDNS
[2015.05.20-21.35.17:461] 0]LogInit: CURL_VERSION_LARGEFILE
[2015.05.20-21.35.17:461] 0]LogInit: CURL_VERSION_TLSAUTH_SRP
[2015.05.20-21.35.17:461] 0]LogInit: Libcurl: checking if ‘/etc/pki/tls/certs/ca-bundle.crt’ exists
[2015.05.20-21.35.17:461] 0]LogInit: Libcurl: checking if ‘/etc/ssl/certs/ca-certificates.crt’ exists
[2015.05.20-21.35.17:462] 0]LogInit: Libcurl: checking if ‘/etc/ssl/ca-bundle.pem’ exists
[2015.05.20-21.35.17:462] 0]LogInit: CurlRequestOptions (configurable via config and command line):
[2015.05.20-21.35.17:462] 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
[2015.05.20-21.35.17:462] 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
[2015.05.20-21.35.17:462] 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
[2015.05.20-21.35.17:462] 0]LogInit: - CertBundlePath = /etc/ssl/ca-bundle.pem - Libcurl will set CURLOPT_CAINFO to it
[2015.05.20-21.35.17:467] 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem
[2015.05.20-21.35.17:626] 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[2015.05.20-21.35.17:638] 0]LogInit: Object subsystem initialized
[2015.05.20-21.35.17:639] 0]LogConsoleResponse:Warning: Skipping Unknown console variable: ‘TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)’
[2015.05.20-21.35.17:639] 0]LogConsoleResponse:Warning: Found in ini file ‘/mnt/store/Unreal Projects/OceanProject_4.8/Saved/Config/Linux/Engine.ini’, in section ‘[/Script/Engine.RendererSettings]’
[2015.05.20-21.35.17:639] 0]LogConsoleResponse:Warning: Skipping Unknown console variable: ‘UIScaleRule = ShortestSide’
[2015.05.20-21.35.17:639] 0]LogConsoleResponse:Warning: Found in ini file ‘/mnt/store/Unreal Projects/OceanProject_4.8/Saved/Config/Linux/Engine.ini’, in section ‘[/Script/Engine.RendererSettings]’
[2015.05.20-21.35.17:639] 0]LogConsoleResponse:Warning: Skipping Unknown console variable: ‘UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)’
[2015.05.20-21.35.17:639] 0]LogConsoleResponse:Warning: Found in ini file ‘/mnt/store/Unreal Projects/OceanProject_4.8/Saved/Config/Linux/Engine.ini’, in section ‘[/Script/Engine.RendererSettings]’
[2015.05.20-21.35.17:639] 0]LogInit: Selected Device Profile: [Linux]
[2015.05.20-21.35.17:639] 0]LogInit: Applying CVar settings loaded from the selected device profile: [Linux]
[2015.05.20-21.35.17:650] 0]LogInit: Linux hardware info:
[2015.05.20-21.35.17:650] 0]LogInit: - process’ id (pid) is 29652, parent process’ id (ppid) is 28552
[2015.05.20-21.35.17:650] 0]LogInit: - we are not running under debugger
[2015.05.20-21.35.17:650] 0]LogInit: - machine network name is ‘linux-gz5a’
[2015.05.20-21.35.17:650] 0]LogInit: - we’re logged in locally
[2015.05.20-21.35.17:650] 0]LogInit: - Number of physical cores available for the process: 8
[2015.05.20-21.35.17:650] 0]LogInit: - Number of logical cores available for the process: 8
[2015.05.20-21.35.17:650] 0]LogInit: - Memory allocator used: binned
[2015.05.20-21.35.17:650] 0]LogInit: Linux-specific commandline switches:
[2015.05.20-21.35.17:650] 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won’t have line numbers)
[2015.05.20-21.35.17:650] 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2015.05.20-21.35.17:650] 0]LogInit: -jemalloc - use jemalloc for all memory allocation
[2015.05.20-21.35.17:650] 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
[2015.05.20-21.35.17:650] 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2015.05.20-21.35.17:650] 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2015.05.20-21.35.17:650] 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2015.05.20-21.35.17:650] 0]LogInit: Setting LC_NUMERIC to en_US
[2015.05.20-21.35.17:651] 0]LogInit: Initializing SDL.
[2015.05.20-21.35.17:793] 0]LogInit: Display metrics:
[2015.05.20-21.35.17:793] 0]LogInit: PrimaryDisplayWidth: 1920
[2015.05.20-21.35.17:793] 0]LogInit: PrimaryDisplayHeight: 1200
[2015.05.20-21.35.17:793] 0]LogInit: PrimaryDisplayWorkAreaRect:
[2015.05.20-21.35.17:793] 0]LogInit: Left=0, Top=0, Right=1920, Bottom=1170
[2015.05.20-21.35.17:793] 0]LogInit: VirtualDisplayRect:
[2015.05.20-21.35.17:793] 0]LogInit: Left=0, Top=0, Right=1920, Bottom=1170
[2015.05.20-21.35.17:793] 0]LogInit: TitleSafePaddingSize: X=0.000 Y=0.000
[2015.05.20-21.35.17:793] 0]LogInit: ActionSafePaddingSize: X=0.000 Y=0.000
[2015.05.20-21.35.17:793] 0]LogInit: Number of monitors: 1
[2015.05.20-21.35.17:794] 0]LogInit: Monitor 0
[2015.05.20-21.35.17:794] 0]LogInit: Name: PA248 26"
[2015.05.20-21.35.17:794] 0]LogInit: ID: display0
[2015.05.20-21.35.17:794] 0]LogInit: NativeWidth: 1920
[2015.05.20-21.35.17:794] 0]LogInit: NativeHeight: 1200
[2015.05.20-21.35.17:794] 0]LogInit: bIsPrimary: true
[2015.05.20-21.35.17:794] 0]LogInit: - Physical RAM available (not considering process quota): 16 GB (15978 MB, 16361720 KB, 16754401280 bytes)
[2015.05.20-21.35.17:802] 0]LogTextLocalizationManager: The requested culture (‘en_US’) has no localization data; parent culture’s (‘en’) localization data will be used.
[2015.05.20-21.35.17:958] 0]LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip):
Localization Resource: (/mnt/store/UnrealEngine/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (-630476809) Localized String: (Import to {0}…)
Localization Resource: (/mnt/store/UnrealEngine/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (1271782899) Localized String: (Imports an asset from file to folder.)
[2015.05.20-21.35.18:304] 0]LogRHI:Warning: disabling reporting back of debug groups and markers to the OpenGL debug output callback
[2015.05.20-21.35.18:316] 0]LogRHI:Warning: disabling reporting back of debug groups and markers to the OpenGL debug output callback
[2015.05.20-21.35.18:316] 0]LogRHI: Initializing OpenGL RHI
[2015.05.20-21.35.18:316] 0]LogRHI: GL_VENDOR: NVIDIA Corporation
[2015.05.20-21.35.18:316] 0]LogRHI: GL_RENDERER: GeForce GTX 960/PCIe/SSE2
[2015.05.20-21.35.18:316] 0]LogRHI: GL_VERSION: 4.3.0 NVIDIA 346.59
[2015.05.20-21.35.18:316] 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: 4.30 NVIDIA via Cg compiler
[2015.05.20-21.35.18:316] 0]LogRHI: OpenGL Extensions:
[2015.05.20-21.35.18:316] 0]LogRHI: GL_AMD_multi_draw_indirect
[2015.05.20-21.35.18:316] 0]LogRHI: GL_AMD_seamless_cubemap_per_texture
[2015.05.20-21.35.18:316] 0]LogRHI: GL_AMD_vertex_shader_viewport_index
[2015.05.20-21.35.18:316] 0]LogRHI: GL_AMD_vertex_shader_layer
[2015.05.20-21.35.18:316] 0]LogRHI: GL_ARB_arrays_of_arrays
[2015.05.20-21.35.18:316] 0]LogRHI: GL_ARB_base_instance
[2015.05.20-21.35.18:316] 0]LogRHI: GL_ARB_bindless_texture
[2015.05.20-21.35.18:316] 0]LogRHI: GL_ARB_blend_func_extended
[2015.05.20-21.35.18:316] 0]LogRHI: GL_ARB_buffer_storage
[2015.05.20-21.35.18:316] 0]LogRHI: GL_ARB_clear_buffer_object
[2015.05.20-21.35.18:316] 0]LogRHI: GL_ARB_clear_texture
[2015.05.20-21.35.18:316] 0]LogRHI: GL_ARB_clip_control
[2015.05.20-21.35.18:316] 0]LogRHI: GL_ARB_color_buffer_float
[2015.05.20-21.35.18:316] 0]LogRHI: GL_ARB_compressed_texture_pixel_storage
[2015.05.20-21.35.18:316] 0]LogRHI: GL_ARB_conservative_depth
[2015.05.20-21.35.18:316] 0]LogRHI: GL_ARB_compute_shader
[2015.05.20-21.35.18:316] 0]LogRHI: GL_ARB_compute_variable_group_size
[2015.05.20-21.35.18:316] 0]LogRHI: GL_ARB_conditional_render_inverted
[2015.05.20-21.35.18:316] 0]LogRHI: GL_ARB_copy_buffer
[2015.05.20-21.35.18:316] 0]LogRHI: GL_ARB_copy_image
[2015.05.20-21.35.18:316] 0]LogRHI: GL_ARB_cull_distance
[2015.05.20-21.35.18:316] 0]LogRHI: GL_ARB_debug_output
[2015.05.20-21.35.18:316] 0]LogRHI: GL_ARB_depth_buffer_float
[2015.05.20-21.35.18:316] 0]LogRHI: GL_ARB_depth_clamp
[2015.05.20-21.35.18:316] 0]LogRHI: GL_ARB_depth_texture
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_derivative_control
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_direct_state_access
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_draw_buffers
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_draw_buffers_blend
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_draw_indirect
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_draw_elements_base_vertex
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_draw_instanced
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_enhanced_layouts
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_ES2_compatibility
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_ES3_compatibility
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_ES3_1_compatibility
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_explicit_attrib_location
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_explicit_uniform_location
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_fragment_coord_conventions
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_fragment_layer_viewport
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_fragment_program
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_fragment_program_shadow
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_fragment_shader
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_framebuffer_no_attachments
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_framebuffer_object
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_framebuffer_sRGB
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_geometry_shader4
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_get_program_binary
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_get_texture_sub_image
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_gpu_shader5
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_gpu_shader_fp64
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_half_float_pixel
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_half_float_vertex
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_imaging
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_indirect_parameters
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_instanced_arrays
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_internalformat_query
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_internalformat_query2
[2015.05.20-21.35.18:317] 0]LogRHI: GL_NV_internalformat_sample_query
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_invalidate_subdata
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_map_buffer_alignment
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_map_buffer_range
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_multi_bind
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_multi_draw_indirect
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_multisample
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_multitexture
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_occlusion_query
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_occlusion_query2
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_pipeline_statistics_query
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_pixel_buffer_object
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_point_parameters
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_point_sprite
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_program_interface_query
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_provoking_vertex
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_robust_buffer_access_behavior
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_robustness
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_sample_shading
[2015.05.20-21.35.18:317] 0]LogRHI: GL_ARB_sampler_objects
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_seamless_cube_map
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_seamless_cubemap_per_texture
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_separate_shader_objects
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_shader_atomic_counters
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_shader_bit_encoding
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_shader_draw_parameters
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_shader_group_vote
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_shader_image_load_store
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_shader_image_size
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_shader_objects
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_shader_precision
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_query_buffer_object
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_shader_storage_buffer_object
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_shader_subroutine
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_shader_texture_image_samples
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_shader_texture_lod
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_shading_language_100
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_shading_language_420pack
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_shading_language_include
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_shading_language_packing
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_shadow
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_sparse_buffer
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_sparse_texture
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_stencil_texturing
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_sync
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_tessellation_shader
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_texture_barrier
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_texture_border_clamp
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_texture_buffer_object
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_texture_buffer_object_rgb32
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_texture_buffer_range
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_texture_compression
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_texture_compression_bptc
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_texture_compression_rgtc
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_texture_cube_map
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_texture_cube_map_array
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_texture_env_add
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_texture_env_combine
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_texture_env_crossbar
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_texture_env_dot3
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_texture_float
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_texture_gather
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_texture_mirror_clamp_to_edge
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_texture_mirrored_repeat
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_texture_multisample
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_texture_non_power_of_two
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_texture_query_levels
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_texture_query_lod
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_texture_rectangle
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_texture_rg
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_texture_rgb10_a2ui
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_texture_stencil8
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_texture_storage
[2015.05.20-21.35.18:318] 0]LogRHI: GL_ARB_texture_storage_multisample
[2015.05.20-21.35.18:319] 0]LogRHI: GL_ARB_texture_swizzle
[2015.05.20-21.35.18:319] 0]LogRHI: GL_ARB_texture_view
[2015.05.20-21.35.18:319] 0]LogRHI: GL_ARB_timer_query
[2015.05.20-21.35.18:319] 0]LogRHI: GL_ARB_transform_feedback2
[2015.05.20-21.35.18:319] 0]LogRHI: GL_ARB_transform_feedback3
[2015.05.20-21.35.18:319] 0]LogRHI: GL_ARB_transform_feedback_instanced
[2015.05.20-21.35.18:319] 0]LogRHI: GL_ARB_transform_feedback_overflow_query
[2015.05.20-21.35.18:319] 0]LogRHI: GL_ARB_transpose_matrix
[2015.05.20-21.35.18:319] 0]LogRHI: GL_ARB_uniform_buffer_object
[2015.05.20-21.35.18:319] 0]LogRHI: GL_ARB_vertex_array_bgra
[2015.05.20-21.35.18:319] 0]LogRHI: GL_ARB_vertex_array_object
[2015.05.20-21.35.18:319] 0]LogRHI: GL_ARB_vertex_attrib_64bit
[2015.05.20-21.35.18:319] 0]LogRHI: GL_ARB_vertex_attrib_binding
[2015.05.20-21.35.18:319] 0]LogRHI: GL_ARB_vertex_buffer_object
[2015.05.20-21.35.18:319] 0]LogRHI: GL_ARB_vertex_program
[2015.05.20-21.35.18:319] 0]LogRHI: GL_ARB_vertex_shader
[2015.05.20-21.35.18:319] 0]LogRHI: GL_ARB_vertex_type_10f_11f_11f_rev
[2015.05.20-21.35.18:319] 0]LogRHI: GL_ARB_vertex_type_2_10_10_10_rev
[2015.05.20-21.35.18:319] 0]LogRHI: GL_ARB_viewport_array
[2015.05.20-21.35.18:319] 0]LogRHI: GL_ARB_window_pos
[2015.05.20-21.35.18:319] 0]LogRHI: GL_ATI_draw_buffers
[2015.05.20-21.35.18:319] 0]LogRHI: GL_ATI_texture_float
[2015.05.20-21.35.18:319] 0]LogRHI: GL_ATI_texture_mirror_once
[2015.05.20-21.35.18:319] 0]LogRHI: GL_S3_s3tc
[2015.05.20-21.35.18:319] 0]LogRHI: GL_EXT_texture_env_add
[2015.05.20-21.35.18:319] 0]LogRHI: GL_EXT_abgr
[2015.05.20-21.35.18:319] 0]LogRHI: GL_EXT_bgra
[2015.05.20-21.35.18:319] 0]LogRHI: GL_EXT_bindable_uniform
[2015.05.20-21.35.18:319] 0]LogRHI: GL_EXT_blend_color
[2015.05.20-21.35.18:319] 0]LogRHI: GL_EXT_blend_equation_separate
[2015.05.20-21.35.18:319] 0]LogRHI: GL_EXT_blend_func_separate
[2015.05.20-21.35.18:319] 0]LogRHI: GL_EXT_blend_minmax
[2015.05.20-21.35.18:319] 0]LogRHI: GL_EXT_blend_subtract
[2015.05.20-21.35.18:319] 0]LogRHI: GL_EXT_compiled_vertex_array
[2015.05.20-21.35.18:319] 0]LogRHI: GL_EXT_Cg_shader
[2015.05.20-21.35.18:319] 0]LogRHI: GL_EXT_depth_bounds_test
[2015.05.20-21.35.18:319] 0]LogRHI: GL_EXT_direct_state_access
[2015.05.20-21.35.18:319] 0]LogRHI: GL_EXT_draw_buffers2
[2015.05.20-21.35.18:319] 0]LogRHI: GL_EXT_draw_instanced
[2015.05.20-21.35.18:319] 0]LogRHI: GL_EXT_draw_range_elements
[2015.05.20-21.35.18:319] 0]LogRHI: GL_EXT_fog_coord
[2015.05.20-21.35.18:319] 0]LogRHI: GL_EXT_framebuffer_blit
[2015.05.20-21.35.18:319] 0]LogRHI: GL_EXT_framebuffer_multisample
[2015.05.20-21.35.18:319] 0]LogRHI: GL_EXTX_framebuffer_mixed_formats
[2015.05.20-21.35.18:319] 0]LogRHI: GL_EXT_framebuffer_multisample_blit_scaled
[2015.05.20-21.35.18:319] 0]LogRHI: GL_EXT_framebuffer_object
[2015.05.20-21.35.18:319] 0]LogRHI: GL_EXT_framebuffer_sRGB
[2015.05.20-21.35.18:319] 0]LogRHI: GL_EXT_geometry_shader4
[2015.05.20-21.35.18:319] 0]LogRHI: GL_EXT_gpu_program_parameters
[2015.05.20-21.35.18:319] 0]LogRHI: GL_EXT_gpu_shader4
[2015.05.20-21.35.18:319] 0]LogRHI: GL_EXT_multi_draw_arrays
[2015.05.20-21.35.18:319] 0]LogRHI: GL_EXT_packed_depth_stencil
[2015.05.20-21.35.18:319] 0]LogRHI: GL_EXT_packed_float
[2015.05.20-21.35.18:319] 0]LogRHI: GL_EXT_packed_pixels
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_pixel_buffer_object
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_point_parameters
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_polygon_offset_clamp
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_post_depth_coverage
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_provoking_vertex
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_raster_multisample
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_rescale_normal
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_secondary_color
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_separate_shader_objects
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_separate_specular_color
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_shader_image_load_formatted
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_shader_image_load_store
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_shader_integer_mix
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_shadow_funcs
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_sparse_texture2
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_stencil_two_side
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_stencil_wrap
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_texture3D
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_texture_array
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_texture_buffer_object
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_texture_compression_dxt1
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_texture_compression_latc
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_texture_compression_rgtc
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_texture_compression_s3tc
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_texture_cube_map
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_texture_edge_clamp
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_texture_env_combine
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_texture_env_dot3
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_texture_filter_anisotropic
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_texture_filter_minmax
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_texture_integer
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_texture_lod
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_texture_lod_bias
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_texture_mirror_clamp
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_texture_object
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_texture_shared_exponent
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_texture_sRGB
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_texture_sRGB_decode
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_texture_storage
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_texture_swizzle
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_timer_query
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_transform_feedback2
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_vertex_array
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_vertex_array_bgra
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_vertex_attrib_64bit
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_x11_sync_object
[2015.05.20-21.35.18:320] 0]LogRHI: GL_EXT_import_sync_object
[2015.05.20-21.35.18:320] 0]LogRHI: GL_IBM_rasterpos_clip
[2015.05.20-21.35.18:320] 0]LogRHI: GL_IBM_texture_mirrored_repeat
[2015.05.20-21.35.18:320] 0]LogRHI: GL_KHR_context_flush_control
[2015.05.20-21.35.18:320] 0]LogRHI: GL_KHR_debug
[2015.05.20-21.35.18:320] 0]LogRHI: GL_KHR_robust_buffer_access_behavior
[2015.05.20-21.35.18:320] 0]LogRHI: GL_KHR_robustness
[2015.05.20-21.35.18:321] 0]LogRHI: GL_KTX_buffer_region
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_bindless_multi_draw_indirect
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_bindless_multi_draw_indirect_count
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_bindless_texture
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_blend_equation_advanced
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_blend_equation_advanced_coherent
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_blend_square
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_command_list
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_compute_program5
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_conditional_render
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_conservative_raster
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_copy_depth_to_color
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_copy_image
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_depth_buffer_float
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_depth_clamp
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_draw_texture
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_ES1_1_compatibility
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_ES3_1_compatibility
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_explicit_multisample
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_fence
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_fill_rectangle
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_float_buffer
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_fog_distance
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_fragment_coverage_to_color
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_fragment_program
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_fragment_program_option
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_fragment_program2
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_fragment_shader_interlock
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_framebuffer_mixed_samples
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_framebuffer_multisample_coverage
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_geometry_shader4
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_geometry_shader_passthrough
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_gpu_program4
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_gpu_program4_1
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_gpu_program5
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_gpu_program5_mem_extended
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_gpu_program_fp64
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_gpu_shader5
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_half_float
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_light_max_exponent
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_multisample_coverage
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_multisample_filter_hint
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_occlusion_query
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_packed_depth_stencil
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_parameter_buffer_object
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_parameter_buffer_object2
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_path_rendering
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_path_rendering_shared_edge
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_pixel_data_range
[2015.05.20-21.35.18:321] 0]LogRHI: GL_NV_point_sprite
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_primitive_restart
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_register_combiners
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_register_combiners2
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_sample_locations
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_sample_mask_override_coverage
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_shader_atomic_counters
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_shader_atomic_float
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_shader_atomic_fp16_vector
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_shader_atomic_int64
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_shader_buffer_load
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_shader_storage_buffer_object
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_texgen_reflection
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_texture_barrier
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_texture_compression_vtc
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_texture_env_combine4
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_texture_multisample
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_texture_rectangle
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_texture_shader
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_texture_shader2
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_texture_shader3
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_transform_feedback
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_transform_feedback2
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_uniform_buffer_unified_memory
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_vdpau_interop
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_vertex_array_range
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_vertex_array_range2
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_vertex_attrib_integer_64bit
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_vertex_buffer_unified_memory
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_vertex_program
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_vertex_program1_1
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_vertex_program2
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_vertex_program2_option
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_vertex_program3
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_viewport_array2
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NVX_conditional_render
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NVX_gpu_memory_info
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NVX_nvenc_interop
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_shader_thread_group
[2015.05.20-21.35.18:322] 0]LogRHI: GL_NV_shader_thread_shuffle
[2015.05.20-21.35.18:322] 0]LogRHI: GL_KHR_blend_equation_advanced
[2015.05.20-21.35.18:322] 0]LogRHI: GL_KHR_blend_equation_advanced_coherent
[2015.05.20-21.35.18:322] 0]LogRHI: GL_SGIS_generate_mipmap
[2015.05.20-21.35.18:322] 0]LogRHI: GL_SGIS_texture_lod
[2015.05.20-21.35.18:322] 0]LogRHI: GL_SGIX_depth_texture
[2015.05.20-21.35.18:322] 0]LogRHI: GL_SGIX_shadow
[2015.05.20-21.35.18:322] 0]LogRHI: GL_SUN_slice_accum
[2015.05.20-21.35.18:324] 0]LogRHI: GL_MAX_TEXTURE_SIZE: 16384
[2015.05.20-21.35.18:324] 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384
[2015.05.20-21.35.18:324] 0]LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
[2015.05.20-21.35.18:324] 0]LogRHI: GL_MAX_3D_TEXTURE_SIZE: 2048
[2015.05.20-21.35.18:324] 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 16384
[2015.05.20-21.35.18:324] 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 32
[2015.05.20-21.35.18:324] 0]LogRHI: GL_MAX_DRAW_BUFFERS: 8
[2015.05.20-21.35.18:324] 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 8
[2015.05.20-21.35.18:324] 0]LogRHI: GL_MAX_SAMPLES: 32
[2015.05.20-21.35.18:324] 0]LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 32
[2015.05.20-21.35.18:324] 0]LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 32
[2015.05.20-21.35.18:324] 0]LogRHI: GL_MAX_INTEGER_SAMPLES: 32
[2015.05.20-21.35.18:324] 0]LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 192
[2015.05.20-21.35.18:324] 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16
[2015.05.20-21.35.18:324] 0]LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
[2015.05.20-21.35.18:324] 0]LogRHI: OpenGL MajorVersion = 4, MinorVersion = 3, ShaderPlatform = GLSL_430, FeatureLevel = SM5
[2015.05.20-21.35.18:327] 0]LogRHI: Texture pool is 1433 MB (70% of 2048 MB)
[2015.05.20-21.35.18:327] 0]LogShaderCompilers:Display: Using Local Shader Compiler.
[2015.05.20-21.35.19:536] 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 29674
[2015.05.20-21.35.20:373] 0]LogHAL: Child 29674 is no more running (zombie), Wait()ing immediately.
[2015.05.20-21.35.20:373] 0]LogTemp:Display: Loaded TP DesktopTargetPlatform
[2015.05.20-21.35.20:825] 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
[2015.05.20-21.35.21:276] 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
[2015.05.20-21.35.21:728] 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
[2015.05.20-21.35.22:182] 0]LogTargetPlatformManager:Display: Building Assets For
[2015.05.20-21.35.23:028] 0]LogDerivedDataCache:Display: Cache Size: 512 MB
[2015.05.20-21.35.23:119] 0]LogDerivedDataCache: Loaded boot cache 0.09s 94MB …/…/…/…/…/Unreal Projects/OceanProject_4.8/DerivedDataCache/Boot.ddc.
[2015.05.20-21.35.23:119] 0]LogDerivedDataCache:Display: Loaded Boot cache: …/…/…/…/…/Unreal Projects/OceanProject_4.8/DerivedDataCache/Boot.ddc
[2015.05.20-21.35.23:119] 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/Unreal Projects/OceanProject_4.8/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2015.05.20-21.35.23:119] 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2015.05.20-21.35.23:119] 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file …/…/…/Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2015.05.20-21.35.23:119] 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy.
[2015.05.20-21.35.23:120] 0]LogDerivedDataCache: Using Local data cache path …/…/…/Engine/DerivedDataCache: Writable
[2015.05.20-21.35.23:120] 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2015.05.20-21.35.23:120] 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
[2015.05.20-21.35.23:312] 0]LogHAL: Linux SourceCodeAccessSettings: NullSourceCodeAccessor
[2015.05.20-21.35.23:323] 0]LogInit: Selected Device Profile: [Linux]
[2015.05.20-21.35.23:977] 0]LogMeshUtilities: No automatic mesh reduction module available
[2015.05.20-21.35.23:977] 0]LogMeshUtilities: No automatic mesh merging module available
[2015.05.20-21.35.23:986] 0]ImportText (ComponentSweepMultiTests): Missing closing parenthesis: (RootShapeAsset=“/Engine/BasicShapes/.”,ShapeType=“TriggerCapsule”,HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))
[2015.05.20-21.35.23:987] 0]ImportText (LineTraceSingleByChannelTests): Missing closing parenthesis: (RootShapeAsset=“/Engine/BasicShapes/.”,HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))
[2015.05.20-21.35.31:378] 0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2015.05.20-21.35.37:385] 0]SourceControl: Info Source control is disabled
[2015.05.20-21.35.37:386] 0]SourceControl: Info Source control is disabled
[2015.05.20-21.35.37:834] 0]LogHAL: FLinuxPlatformProcess::CreateProc: spawned child 29693
[2015.05.20-21.35.37:844] 0]LogHAL: Child 29693 is no more running (zombie), Wait()ing immediately.
[2015.05.20-21.35.38:345] 0]SourceControl: Info Source control is disabled
[2015.05.20-21.35.38:782] 0]SourceControl: Info Source control is disabled
LinuxNativeDialogs running on KDE
Trying to load: libLND-qt4.so
LND loaded backend: qt4
[2015.05.20-21.35.39:300] 0]LogDesktopPlatform: LinuxNativeDialogs have been successfully initialized.
[2015.05.20-21.35.43:430] 0]LogObj: 28079 objects as part of root set at end of initial load.
[2015.05.20-21.35.43:430] 0]LogUObjectAllocator: 5712480 out of 0 bytes used by permanent object pool.
[2015.05.20-21.35.44:404] 0]LogEngine: Initializing Engine…
[2015.05.20-21.35.45:809] 0]LogAIModule: Creating AISystem for world NewWorld
AL lib: (EE) alcOpenDevice: Option ‘format’ is deprecated, please use ‘channels’ and ‘sample-type’
[2015.05.20-21.35.45:814] 0]LogALAudio: ALAudio device opened : OpenAL Soft
[2015.05.20-21.35.45:814] 0]LogALAudio: AL_VENDOR : OpenAL Community
[2015.05.20-21.35.45:814] 0]LogALAudio: AL_RENDERER : OpenAL Soft
[2015.05.20-21.35.45:814] 0]LogALAudio: AL_VERSION : 1.1 ALSOFT 1.15.1
[2015.05.20-21.35.45:815] 0]LogALAudio: AL_EXTENSIONS : AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
[2015.05.20-21.35.45:815] 0]LogInit: FAudioDevice initialized.
[2015.05.20-21.35.45:925] 0]LogDerivedDataCache: Saved boot cache 0.11s 94MB …/…/…/…/…/Unreal Projects/OceanProject_4.8/DerivedDataCache/Boot.ddc.
[2015.05.20-21.35.45:944] 0]LogInit: Texture streaming: Disabled
[2015.05.20-21.35.46:608] 0]LogInit: Transaction tracking system initialized
[2015.05.20-21.35.50:139] 0]BlueprintLog: New page: Editor Load
[2015.05.20-21.35.50:414] 0]LogAssetRegistry: FAssetRegistry took 0.0003 seconds to start up
[2015.05.20-21.35.50:524] 0]LogDirectoryWatcher:Error: inotify_add_watch cannot watch folder /mnt/store/UnrealEngine/4.8/Engine/Plugins/Experimental/CharacterAI/Content/ (errno = 2, No such file or directory)
[2015.05.20-21.35.50:526] 0]LogDirectoryWatcher:Error: inotify_add_watch cannot watch folder /mnt/store/Unreal Projects/OceanProject_4.8/Plugins/OceanPlugin/Content/ (errno = 2, No such file or directory)
[2015.05.20-21.36.01:240] 0]LogConsoleManager:Warning: Console variable ‘r.VSync’ wasn’t set (‘GameSetting’ has a lower priority than ‘SystemSettingsIni’)
[2015.05.20-21.36.01:240] 0]LogConsoleResponse:Display:
[2015.05.20-21.36.01:656] 0]LogCook:Display: Done creating registry. It took 0.00s.
[2015.05.20-21.36.06:001] 0]SourceControl: Info Source control is disabled
[2015.05.20-21.36.06:001] 0]Cmd: MAP LOAD FILE=“…/…/…/…/…/Unreal Projects/OceanProject_4.8/Content/Maps/OceanExampleMap.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2015.05.20-21.36.06:002] 0]LightingResults: New page: Lighting Build
[2015.05.20-21.36.06:421] 0]MapCheck: New page: Map Check
[2015.05.20-21.36.06:421] 0]LightingResults: New page: Lighting Build
[2015.05.20-21.36.06:438] 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0x13b37c60
[2015.05.20-21.36.09:399] 0]LogBlueprint:Warning: [compiler OceanExampleMap] Warning ‘Item’ is already a ‘BP ‘, you don’t need Cast To BP_Ocean .
[2015.05.20-21.36.09:405] 0]LogBlueprint:Warning: [compiler OceanExampleMap] Warning [0055.61] Compile of OceanExampleMap successful, but with 1 Warning(s) [in 69 ms]
[2015.05.20-21.36.09:405] 0]LogBlueprint:Warning: [compiler OceanExampleMap] Warning [0055.61] Compile of OceanExampleMap successful, but with 2 Warning(s) [in 0 ms]
[2015.05.20-21.36.09:406] 0]LogBlueprint:Warning: [compiler OceanExampleMap] Warning [0055.61] Compile of OceanExampleMap successful, but with 3 Warning(s) [in 0 ms]
[2015.05.20-21.36.09:480] 0]LogBlueprint:Warning: [compiler OceanExampleMap] Warning ‘Item’ is already a ‘BP ‘, you don’t need Cast To BP_Ocean .
[2015.05.20-21.36.09:488] 0]LogBlueprint:Warning: [compiler OceanExampleMap] Warning [0055.70] Compile of OceanExampleMap successful, but with 1 Warning(s) [in 68 ms]
[2015.05.20-21.36.09:488] 0]LogBlueprint:Warning: [compiler OceanExampleMap] Warning [0055.70] Compile of OceanExampleMap successful, but with 2 Warning(s) [in 0 ms]
[2015.05.20-21.36.10:062] 0]LogMaterial: Missing cached shader map for material M_Ocean, compiling.
Using binned.
Using binned.
Using binned.
Using binned.
Using binned.
[2015.05.20-21.36.10:436] 0]LogHAL: Changed child’s priority (nice value) to 10 (change from 0)
[2015.05.20-21.36.10:436] 0]LogHAL: Changed child’s priority (nice value) to 10 (change from 0)
[2015.05.20-21.36.10:436] 0]LogHAL: Changed child’s priority (nice value) to 10 (change from 0)
[2015.05.20-21.36.10:436] 0]LogHAL: Changed child’s priority (nice value) to 10 (change from 0)
[2015.05.20-21.36.10:436] 0]LogHAL: Changed child’s priority (nice value) to 10 (change from 0)
[2015.05.20-21.36.10:442] 0]LogAIModule: Creating AISystem for world OceanExampleMap
[2015.05.20-21.36.10:451] 0]LogTaskGraph: Started task graph with 3 named threads and 8 total threads.
[2015.05.20-21.36.10:451] 0]LogInit: Version: 4.8.0-0+++depot+UE4-Releases+4.8
[2015.05.20-21.36.10:451] 0]LogInit: API Version: 0
[2015.05.20-21.36.10:451] 0]LogInit: Compiled (64-bit): May 18 2015 09:25:46
[2015.05.20-21.36.10:451] 0]LogInit: Compiled with Clang: 3.5.0 (tags/RELEASE_350/final 216961)
[2015.05.20-21.36.10:451] 0]LogInit: Build Configuration: Development
[2015.05.20-21.36.10:451] 0]LogInit: Branch Name: ++depot+UE4-Releases+4.8
[2015.05.20-21.36.10:451] 0]LogInit: Command line: “/mnt/store/Unreal Projects/OceanProject_4.8/Intermediate/Shaders/WorkingDirectory/29652/2/” 29652 2 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile -Multiprocess -NOPACKAGECACHE -Multiprocess
[2015.05.20-21.36.10:451] 0]LogInit: Base directory: /mnt/store/UnrealEngine/4.8/Engine/Binaries/Linux/
[2015.05.20-21.36.10:451] 0]LogInit: Linux hardware info:
[2015.05.20-21.36.10:451] 0]LogInit: - process’ id (pid) is 29730, parent process’ id (ppid) is 29652
[2015.05.20-21.36.10:451] 0]LogInit: - we are not running under debugger
[2015.05.20-21.36.10:451] 0]LogInit: - machine network name is ‘linux-gz5a’
[2015.05.20-21.36.10:451] 0]LogInit: - we’re logged in locally
[2015.05.20-21.36.10:451] 0]LogInit: - Number of physical cores available for the process: 8
[2015.05.20-21.36.10:451] 0]LogInit: - Number of logical cores available for the process: 8
[2015.05.20-21.36.10:451] 0]LogInit: - Memory allocator used: binned
[2015.05.20-21.36.10:451] 0]LogInit: Linux-specific commandline switches:
[2015.05.20-21.36.10:451] 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won’t have line numbers)
[2015.05.20-21.36.10:451] 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2015.05.20-21.36.10:451] 0]LogInit: -jemalloc - use jemalloc for all memory allocation
[2015.05.20-21.36.10:451] 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
[2015.05.20-21.36.10:451] 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2015.05.20-21.36.10:451] 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2015.05.20-21.36.10:451] 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2015.05.20-21.36.10:451] 0]LogInit: Setting LC_NUMERIC to en_US
[2015.05.20-21.36.10:451] 0]LogInit: - Physical RAM available (not considering process quota): 16 GB (15978 MB, 16361720 KB, 16754401280 bytes)
[2015.05.20-21.36.10:459] 0]LogTextLocalizationManager: The requested culture (‘en_US’) has no localization data; parent culture’s (‘en’) localization data will be used.
[2015.05.20-21.36.10:476] 0]LogTaskGraph: Started task graph with 3 named threads and 8 total threads.
[2015.05.20-21.36.10:477] 0]LogInit: Version: 4.8.0-0+++depot+UE4-Releases+4.8
[2015.05.20-21.36.10:477] 0]LogInit: API Version: 0
[2015.05.20-21.36.10:477] 0]LogInit: Compiled (64-bit): May 18 2015 09:25:46
[2015.05.20-21.36.10:478] 0]LogInit: Compiled with Clang: 3.5.0 (tags/RELEASE_350/final 216961)
[2015.05.20-21.36.10:478] 0]LogInit: Build Configuration: Development
[2015.05.20-21.36.10:478] 0]LogInit: Branch Name: ++depot+UE4-Releases+4.8
[2015.05.20-21.36.10:478] 0]LogInit: Command line: “/mnt/store/Unreal Projects/OceanProject_4.8/Intermediate/Shaders/WorkingDirectory/29652/0/” 29652 0 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile -Multiprocess -NOPACKAGECACHE -Multiprocess
[2015.05.20-21.36.10:478] 0]LogInit: Base directory: /mnt/store/UnrealEngine/4.8/Engine/Binaries/Linux/
[2015.05.20-21.36.10:478] 0]LogInit: Linux hardware info:
[2015.05.20-21.36.10:478] 0]LogInit: - process’ id (pid) is 29728, parent process’ id (ppid) is 29652
[2015.05.20-21.36.10:478] 0]LogInit: - we are not running under debugger
[2015.05.20-21.36.10:478] 0]LogInit: - machine network name is ‘linux-gz5a’
[2015.05.20-21.36.10:478] 0]LogInit: - we’re logged in locally
[2015.05.20-21.36.10:479] 0]LogInit: - Number of physical cores available for the process: 8
[2015.05.20-21.36.10:479] 0]LogInit: - Number of logical cores available for the process: 8
[2015.05.20-21.36.10:479] 0]LogInit: - Memory allocator used: binned
[2015.05.20-21.36.10:479] 0]LogInit: Linux-specific commandline switches:
[2015.05.20-21.36.10:479] 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won’t have line numbers)
[2015.05.20-21.36.10:479] 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2015.05.20-21.36.10:479] 0]LogInit: -jemalloc - use jemalloc for all memory allocation
[2015.05.20-21.36.10:479] 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
[2015.05.20-21.36.10:479] 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2015.05.20-21.36.10:479] 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2015.05.20-21.36.10:479] 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2015.05.20-21.36.10:479] 0]LogInit: Setting LC_NUMERIC to en_US
[2015.05.20-21.36.10:479] 0]LogInit: - Physical RAM available (not considering process quota): 16 GB (15978 MB, 16361720 KB, 16754401280 bytes)
[2015.05.20-21.36.10:488] 0]LogTextLocalizationManager: The requested culture (‘en_US’) has no localization data; parent culture’s (‘en’) localization data will be used.
[2015.05.20-21.36.10:496] 0]LogTaskGraph: Started task graph with 3 named threads and 8 total threads.
[2015.05.20-21.36.10:497] 0]LogPhysics:Warning: AddBoxesToRigidActor: [/Game//Meshes/SM_OceanPlane.SM_OceanPlane] BoxElems[0] invalid or has invalid transform
[2015.05.20-21.36.10:498] 0]LogInit: Version: 4.8.0-0+++depot+UE4-Releases+4.8
[2015.05.20-21.36.10:498] 0]LogInit: API Version: 0
[2015.05.20-21.36.10:498] 0]LogInit: Compiled (64-bit): May 18 2015 09:25:46
[2015.05.20-21.36.10:498] 0]LogInit: Compiled with Clang: 3.5.0 (tags/RELEASE_350/final 216961)
[2015.05.20-21.36.10:498] 0]LogInit: Build Configuration: Development
[2015.05.20-21.36.10:498] 0]LogInit: Branch Name: ++depot+UE4-Releases+4.8
[2015.05.20-21.36.10:498] 0]LogInit: Command line: “/mnt/store/Unreal Projects/OceanProject_4.8/Intermediate/Shaders/WorkingDirectory/29652/4/” 29652 4 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile -Multiprocess -NOPACKAGECACHE -Multiprocess
[2015.05.20-21.36.10:498] 0]LogPhysics:Warning: AddBoxesToRigidActor: [/Game//Meshes/SM_OceanPlane.SM_OceanPlane] BoxElems[0] invalid or has invalid transform
[2015.05.20-21.36.10:498] 0]LogInit: Base directory: /mnt/store/UnrealEngine/4.8/Engine/Binaries/Linux/
[2015.05.20-21.36.10:499] 0]LogInit: Linux hardware info:
[2015.05.20-21.36.10:499] 0]LogInit: - process’ id (pid) is 29744, parent process’ id (ppid) is 29652
[2015.05.20-21.36.10:499] 0]LogInit: - we are not running under debugger
[2015.05.20-21.36.10:499] 0]LogInit: - machine network name is ‘linux-gz5a’
[2015.05.20-21.36.10:499] 0]LogInit: - we’re logged in locally
[2015.05.20-21.36.10:499] 0]LogInit: - Number of physical cores available for the process: 8
[2015.05.20-21.36.10:499] 0]LogInit: - Number of logical cores available for the process: 8
[2015.05.20-21.36.10:499] 0]LogInit: - Memory allocator used: binned
[2015.05.20-21.36.10:499] 0]LogInit: Linux-specific commandline switches:
[2015.05.20-21.36.10:499] 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won’t have line numbers)
[2015.05.20-21.36.10:499] 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2015.05.20-21.36.10:499] 0]LogInit: -jemalloc - use jemalloc for all memory allocation
[2015.05.20-21.36.10:499] 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
[2015.05.20-21.36.10:499] 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2015.05.20-21.36.10:499] 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2015.05.20-21.36.10:499] 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2015.05.20-21.36.10:499] 0]LogInit: Setting LC_NUMERIC to en_US
[2015.05.20-21.36.10:499] 0]LogInit: - Physical RAM available (not considering process quota): 16 GB (15978 MB, 16361720 KB, 16754401280 bytes)
[2015.05.20-21.36.10:506] 0]LogPhysics:Warning: AddBoxesToRigidActor: [/Game//Meshes/SM_OceanPlane.SM_OceanPlane] BoxElems[0] invalid or has invalid transform
[2015.05.20-21.36.10:506] 0]LogPhysics:Warning: AddBoxesToRigidActor: [/Game//Meshes/SM_OceanPlane.SM_OceanPlane] BoxElems[0] invalid or has invalid transform
[2015.05.20-21.36.10:506] 0]LogPhysics:Warning: AddBoxesToRigidActor: [/Game//Meshes/SM_OceanPlane.SM_OceanPlane] BoxElems[0] invalid or has invalid transform
[2015.05.20-21.36.10:507] 0]LogPhysics:Warning: AddBoxesToRigidActor: [/Game//Meshes/SM_OceanPlane.SM_OceanPlane] BoxElems[0] invalid or has invalid transform
[2015.05.20-21.36.10:509] 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2015.05.20-21.36.10:510] 0]LogTextLocalizationManager: The requested culture (‘en_US’) has no localization data; parent culture’s (‘en’) localization data will be used.
[2015.05.20-21.36.10:572] 0]LogTaskGraph: Started task graph with 3 named threads and 8 total threads.
[2015.05.20-21.36.10:574] 0]LogInit: Version: 4.8.0-0+++depot+UE4-Releases+4.8
[2015.05.20-21.36.10:574] 0]LogInit: API Version: 0
[2015.05.20-21.36.10:575] 0]LogInit: Compiled (64-bit): May 18 2015 09:25:46
[2015.05.20-21.36.10:575] 0]LogInit: Compiled with Clang: 3.5.0 (tags/RELEASE_350/final 216961)
[2015.05.20-21.36.10:575] 0]LogInit: Build Configuration: Development
[2015.05.20-21.36.10:575] 0]LogInit: Branch Name: ++depot+UE4-Releases+4.8
[2015.05.20-21.36.10:575] 0]LogInit: Command line: “/mnt/store/Unreal Projects/OceanProject_4.8/Intermediate/Shaders/WorkingDirectory/29652/3/” 29652 3 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile -Multiprocess -NOPACKAGECACHE -Multiprocess
[2015.05.20-21.36.10:575] 0]LogInit: Base directory: /mnt/store/UnrealEngine/4.8/Engine/Binaries/Linux/
[2015.05.20-21.36.10:575] 0]LogInit: Linux hardware info:
[2015.05.20-21.36.10:578] 0]LogInit: - process’ id (pid) is 29731, parent process’ id (ppid) is 29652
[2015.05.20-21.36.10:578] 0]LogInit: - we are not running under debugger
[2015.05.20-21.36.10:578] 0]LogInit: - machine network name is ‘linux-gz5a’
[2015.05.20-21.36.10:578] 0]LogInit: - we’re logged in locally
[2015.05.20-21.36.10:578] 0]LogInit: - Number of physical cores available for the process: 8
[2015.05.20-21.36.10:578] 0]LogInit: - Number of logical cores available for the process: 8
[2015.05.20-21.36.10:578] 0]LogInit: - Memory allocator used: binned
[2015.05.20-21.36.10:578] 0]LogInit: Linux-specific commandline switches:
[2015.05.20-21.36.10:579] 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won’t have line numbers)
[2015.05.20-21.36.10:579] 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2015.05.20-21.36.10:579] 0]LogInit: -jemalloc - use jemalloc for all memory allocation
[2015.05.20-21.36.10:579] 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
[2015.05.20-21.36.10:579] 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2015.05.20-21.36.10:579] 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2015.05.20-21.36.10:579] 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2015.05.20-21.36.10:579] 0]LogInit: Setting LC_NUMERIC to en_US
[2015.05.20-21.36.10:579] 0]LogInit: - Physical RAM available (not considering process quota): 16 GB (15978 MB, 16361720 KB, 16754401280 bytes)
[2015.05.20-21.36.10:574] 0]LogTaskGraph: Started task graph with 3 named threads and 8 total threads.
[2015.05.20-21.36.10:582] 0]LogInit: Version: 4.8.0-0+++depot+UE4-Releases+4.8
[2015.05.20-21.36.10:582] 0]LogInit: API Version: 0
[2015.05.20-21.36.10:582] 0]LogInit: Compiled (64-bit): May 18 2015 09:25:46
[2015.05.20-21.36.10:582] 0]LogInit: Compiled with Clang: 3.5.0 (tags/RELEASE_350/final 216961)
[2015.05.20-21.36.10:582] 0]LogInit: Build Configuration: Development
[2015.05.20-21.36.10:582] 0]LogInit: Branch Name: ++depot+UE4-Releases+4.8
[2015.05.20-21.36.10:582] 0]LogInit: Command line: “/mnt/store/Unreal Projects/OceanProject_4.8/Intermediate/Shaders/WorkingDirectory/29652/1/” 29652 1 WorkerInputOnly.in WorkerOutputOnly.out -communicatethroughfile -Multiprocess -NOPACKAGECACHE -Multiprocess
[2015.05.20-21.36.10:582] 0]LogInit: Base directory: /mnt/store/UnrealEngine/4.8/Engine/Binaries/Linux/
[2015.05.20-21.36.10:583] 0]LogInit: Linux hardware info:
[2015.05.20-21.36.10:583] 0]LogInit: - process’ id (pid) is 29729, parent process’ id (ppid) is 29652
[2015.05.20-21.36.10:583] 0]LogInit: - we are not running under debugger
[2015.05.20-21.36.10:583] 0]LogInit: - machine network name is ‘linux-gz5a’
[2015.05.20-21.36.10:583] 0]LogInit: - we’re logged in locally
[2015.05.20-21.36.10:583] 0]LogInit: - Number of physical cores available for the process: 8
[2015.05.20-21.36.10:583] 0]LogInit: - Number of logical cores available for the process: 8
[2015.05.20-21.36.10:583] 0]LogInit: - Memory allocator used: binned
[2015.05.20-21.36.10:583] 0]LogInit: Linux-specific commandline switches:
[2015.05.20-21.36.10:583] 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won’t have line numbers)
[2015.05.20-21.36.10:583] 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2015.05.20-21.36.10:583] 0]LogInit: -jemalloc - use jemalloc for all memory allocation
[2015.05.20-21.36.10:583] 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
[2015.05.20-21.36.10:583] 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2015.05.20-21.36.10:583] 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2015.05.20-21.36.10:583] 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2015.05.20-21.36.10:583] 0]LogInit: Setting LC_NUMERIC to en_US
[2015.05.20-21.36.10:583] 0]LogInit: - Physical RAM available (not considering process quota): 16 GB (15978 MB, 16361720 KB, 16754401280 bytes)
[2015.05.20-21.36.10:591] 0]LogTextLocalizationManager: The requested culture (‘en_US’) has no localization data; parent culture’s (‘en’) localization data will be used.
[2015.05.20-21.36.10:592] 0]LogTextLocalizationManager: The requested culture (‘en_US’) has no localization data; parent culture’s (‘en’) localization data will be used.
[2015.05.20-21.36.10:895] 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2015.05.20-21.36.10:967] 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 71.565ms to complete.
[2015.05.20-21.36.10:968] 0]LogFileHelpers: Loading map ‘OceanExampleMap’ took 4.966
[2015.05.20-21.36.11:390] 0]LogContentBrowser: Native class hierarchy populated in 0.0402 seconds. Added 1859 classes and 303 folders.
[2015.05.20-21.36.11:882] 0]LogCollectionManager: Loaded 0 collections in 0.001920 seconds
[2015.05.20-21.36.12:684] 0]LogContentBrowser: Native class hierarchy updated for ‘WidgetCarousel’ in 0.0028 seconds. Added 0 classes and 0 folders.
[2015.05.20-21.36.13:264] 0]LogContentBrowser: Native class hierarchy updated for ‘AddContentDialog’ in 0.0027 seconds. Added 0 classes and 0 folders.
[2015.05.20-21.36.13:655] 0]LogContentBrowser: Native class hierarchy updated for ‘SceneOutliner’ in 0.0028 seconds. Added 1 classes and 0 folders.
[2015.05.20-21.36.14:186] 0]LogCrashTracker: Crashtracker disabled due to settings.
[2015.05.20-21.36.14:263] 0]LogUObjectGlobals:Warning: Failed to find object ‘Class None.’
[2015.05.20-21.36.14:366] 0]LogLoad: Full Startup: 60.57 seconds (BP compile: 1.90 seconds)
STUBBED: FLinuxPlatformProcess::IsThisApplicationForeground at /mnt/store/UnrealEngine/4.8/Engine/Source/Runtime/Core/Private/Linux/LinuxPlatformProcess.cpp:945 (IsThisApplicationForeground)
[2015.05.20-21.36.14:623] 0]LogRenderer: Reallocating scene render targets to support 1208x664 (Frame:2).
[2015.05.20-21.36.16:718] 0]LogContentStreaming: Texture pool size is 0.000000MB
[2015.05.20-21.36.16:862] 0]LogContentStreaming: Texture pool size now 1000 MB
[2015.05.20-21.36.17:082] 1]Cmd: UpdateLandscapeEditorData -warnings
[2015.05.20-21.36.17:084] 1]Cmd: UpdateLandscapeEditorData
[2015.05.20-21.36.18:248] 16]LogAssetRegistry: Asset discovery search completed in 27.8340 seconds
[2015.05.20-21.36.20:188][137]BlueprintLog: New page: Pre-PIE auto-recompile
[2015.05.20-21.36.20:188][137]LogPlayLevel: [PIE] Compiling OceanExampleMap before PIE…
[2015.05.20-21.36.20:361][137]LogBlueprint:Warning: [compiler OceanExampleMap] Warning ‘Item’ is already a 'BP ', you don’t need Cast To BP_Ocean .
[2015.05.20-21.36.20:375][137]LogBlueprint:Warning: [compiler OceanExampleMap] Warning [0066.58] Compile of OceanExampleMap successful, but with 1 Warning(s) [in 136 ms]
[2015.05.20-21.36.20:375][137]LogBlueprint:Warning: [compiler OceanExampleMap] Warning [0066.58] Compile of OceanExampleMap successful, but with 2 Warning(s) [in 0 ms]
[2015.05.20-21.36.20:376][137]LogBlueprint:Warning: [compiler OceanExampleMap] Warning [0066.58] Compile of OceanExampleMap successful, but with 3 Warning(s) [in 0 ms]
[2015.05.20-21.36.20:466][137]LogBlueprint:Warning: [compiler OceanExampleMap] Warning [0066.67] Compile of OceanExampleMap successful, but with 4 Warning(s) [in 89 ms]
[2015.05.20-21.36.20:466][137]LogBlueprint:Warning: [compiler OceanExampleMap] Warning [0066.67] Compile of OceanExampleMap successful, but with 5 Warning(s) [in 0 ms]
[2015.05.20-21.36.20:466][137]LogBlueprint:Warning: [compiler OceanExampleMap] Warning [0066.67] Compile of OceanExampleMap successful, but with 6 Warning(s) [in 0 ms]
[2015.05.20-21.36.20:963][137]LogPlayLevel: PIE: Blueprint regeneration took 775 ms (1 blueprints)
[2015.05.20-21.36.20:973][137]PIE: New page: PIE session: OceanExampleMap (May 20, 2015, 1:36:20 PM)
[2015.05.20-21.36.20:974][137]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_OceanExampleMap
[2015.05.20-21.36.21:061][137]LogPlayLevel: PIE: StaticDuplicateObject took: (0.087133s)
[2015.05.20-21.36.21:062][137]LogAIModule: Creating AISystem for world OceanExampleMap
[2015.05.20-21.36.21:063][137]LogPlayLevel: PIE: World Init took: (0.001861s)
[2015.05.20-21.36.21:063][137]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/OceanExampleMap.OceanExampleMap to /Game/Maps/UEDPIE_0_OceanExampleMap.OceanExampleMap (0.089412s)
AL lib: (EE) alcOpenDevice: Option ‘format’ is deprecated, please use ‘channels’ and ‘sample-type’
[2015.05.20-21.36.21:134][137]LogALAudio: ALAudio device opened : OpenAL Soft
[2015.05.20-21.36.21:136][137]LogALAudio: AL_VENDOR : OpenAL Community
[2015.05.20-21.36.21:136][137]LogALAudio: AL_RENDERER : OpenAL Soft
[2015.05.20-21.36.21:136][137]LogALAudio: AL_VERSION : 1.1 ALSOFT 1.15.1
[2015.05.20-21.36.21:136][137]LogALAudio: AL_EXTENSIONS : AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
[2015.05.20-21.36.21:140][137]LogInit: FAudioDevice initialized.
[2015.05.20-21.36.21:338][137]LogWorld: Game class is ‘BP_GameMode_C’
[2015.05.20-21.36.21:473][137]LogPhysics:Warning: AddBoxesToRigidActor: [/Game//Meshes/SM_OceanPlane.SM_OceanPlane] BoxElems[0] invalid or has invalid transform
[2015.05.20-21.36.21:473][137]LogPhysics:Warning: AddBoxesToRigidActor: [/Game//Meshes/SM_OceanPlane.SM_OceanPlane] BoxElems[0] invalid or has invalid transform
[2015.05.20-21.36.21:499][137]LogWorld: Bringing World /Game/Maps/UEDPIE_0_OceanExampleMap.OceanExampleMap up for play (tick rate 0) at 2015.05.20-17.36.21
[2015.05.20-21.36.21:500][137]LogActor:Warning: GameSession /Game/Maps/UEDPIE_0_OceanExampleMap.OceanExampleMap:PersistentLevel.GameSession_0 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.05.20-21.36.21:502][137]LogActor:Warning: GameNetworkManager /Game/Maps/UEDPIE_0_OceanExampleMap.OceanExampleMap:PersistentLevel.GameNetworkManager_0 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.05.20-21.36.21:511][137]LogWorld: Bringing up level for play took: 0.165155
[2015.05.20-21.36.21:522][137]PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_OceanExampleMap 1.327
Signal 11 caught.
EngineCrashHandler: Signal=11
[2015.05.20-21.36.21:539][137]LogCrashTracker:
[2015.05.20-21.36.21:539][137]LogLinux: === Critical error: ===
Unhandled Exception: SIGSEGV: invalid attempt to access memory at address 0x000008a8
[2015.05.20-21.36.21:539][137]LogLinux: Fatal error!
[Callstack] 02 0x00007faf114937f1 ReportCrash(FLinuxCrashContext const&)
[Callstack] 03 0x000000000042e80b EngineCrashHandler(FGenericCrashContext const&)
[Callstack] 04 0x00007faf11497088 PlatformCrashHandler(int, siginfo_t*, void*)
[Callstack] 05 0x00007faf11f1f890 /lib64/libpthread.so.0(+0xf890) [0x7faf11f1f890]
[Callstack] 06 0x00007faf0f51c0b7 libUE4Editor-Engine.so(+0x246c0b7) [0x7faf0f51c0b7]
[Callstack] 07 0x00007faf0f540d16 libUE4Editor-Engine.so(+0x2490d16) [0x7faf0f540d16]
[Callstack] 08 0x00007faf0f53f90c libUE4Editor-Engine.so(+0x248f90c) [0x7faf0f53f90c]
[Callstack] 09 0x00007fae94fe3367 ABuoyantDestructible::Tick(float)
[Callstack] 10 0x00007faf0def6812 FActorTickFunction::ExecuteTick(float, ELevelTick, ENamedThreads::Type, TRefCountPtr<FGraphEvent> const&)
[Callstack] 11 0x00007faf0e5bd653 FTickTaskSequencer::FTickFunctionTask::DoTask(ENamedThreads::Type, TRefCountPtr<FGraphEvent> const&)
[Callstack] 12 0x0[2015.05.20-21.36.21:541][137]LogExit: Executing StaticShutdownAfterError
Starting …/…/…/engine/binaries/linux/crashreportclient
[2015.05.20-21.36.21:548][137]LogGenericPlatformMisc: FPlatformMisc::RequestExit(1)
Aborted (core dumped)
[2015.05.20-21.36.27:740] 0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
[2015.05.20-21.36.27:750] 0]LogExit: Preparing to exit.
[2015.05.20-21.36.27:760] 0]LogExit: Exiting.
[2015.05.20-21.36.27:800] 0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
[2015.05.20-21.36.27:810] 0]LogExit: Preparing to exit.
[2015.05.20-21.36.27:818] 0]LogExit: Exiting.
[2015.05.20-21.36.28:266] 0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
[2015.05.20-21.36.28:276] 0]LogExit: Preparing to exit.
[2015.05.20-21.36.28:283] 0]LogExit: Exiting.
[2015.05.20-21.36.34:651] 0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
[2015.05.20-21.36.34:651] 0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
[2015.05.20-21.36.34:662] 0]LogExit: Preparing to exit.
[2015.05.20-21.36.34:669] 0]LogExit: Exiting.
[2015.05.20-21.36.34:722] 0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
[2015.05.20-21.36.34:722] 0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
[2015.05.20-21.36.34:732] 0]LogExit: Preparing to exit.
[2015.05.20-21.36.34:740] 0]LogExit: Exiting.