[Community Project] Real Time Strategy Game. NEW MODELS AVAILABLE. SEE POST #1

UV mapping is done.

All the files are now available in the ghoogle drive folder :

I have also exported it to UE4. The assets can be found inside ‘UE4 Content’ sub-folder.

NOTE: The current texture named ‘pianted.’ is just for experimentation. I assembled it using a number of small images found over the internet. SO there might be copy-right issues. So dont use it.; instead make your-own using the UV_LAYOUT. file as a reference.

PROBLEM: When exported the model contains 7 elements. That means 7 materials are needed per mesh. This will increase rendering time and draw calls significantly.

is the final result: