[Community Project] FREE Ocean Water Shader

I was experimenting around today and i was wondering if its possible if one can take the Wake stuff from the fishing boat (where its spawning and then deleting itself) and make it its own blueprint that is constantly making wakes. This would allow it be treated say like a smoke system where one can attach it to a actor so it following it at all times.

This could be a cool way of adding it to non playable objects, like something in a sequence or cut-scene.

Be cool if that could be done