NilsonLima
(NilsonLima)
April 12, 2019, 7:04pm
171
AntrHaXx:
Maybe I misunderstood something, but I’m not using the underwater bp, because I don’t need to go below the water surface in my game. So I only need to hide the ocean bp in the building area. In your first video, you explain how to hide underwater effects, but I don’t need it, there is no effect here and its ok like that. But I just need to hide the blueprint BP ocean, in this area. Your second video seems to be good to me, but my blueprint is not exactly the same… So it doesn’t work for me… I will join pictures. Thx for your time
If you are inside a building partially submerged you can just make the BP_Ocean not visible when in game by knowing when you overlap some trigger area in your game/scene.