Hello,
I checked out previous pages and the old closed thread, I met with the “Lake” problem, how to create lakes instead of infinite ocean. I modified the C++ source a little bit to switch off infinite component so I got a sphere plane scaleable. After it the resize of plane works well but unfortunately near waves were broken. I tried set the parameters but there are many and I dont know its fixable even with tweaking. Well, I tried the Reactive Dynamic Water asset too and though it looks good for lakes, it has very simple buoyancy and I need some boats on my lake and Ocean shader does it better with buoyancy points. Though I dont know for now which is more complicated to find out why Ocean shader waves break after rescale or adding better buoyancy to the another asset. If you have any idea how can I fix the waves without infinite component pls let me know, thx