[Community Project] FREE Ocean Water Shader

The code is found at the source code file: FRotator ATimeManager::CalculateMoonAngle() and FRotator ATimeManager::CalculateSunAngle() at TimeManager.cpp at the following folder “Plugins\OceanPlugin\Source\OceanPlugin\Private\Sky”, so you can check those algorithms and if you have better ones which you can contribute to the project I will make the necessary adjustments to the source code.

The Sky was a contribution to the project made long ago (2014 to be precise, I was not even using Unreal at that time), since the project is really intended to be a Ocean Project. Everything else, boats, buoys, ships, fishes are all contributions.