WHAT
Getting your game working with Steam is frequently an important part of one’s development cycle. Cedric will begin with a walkthrough on how to integrate the Steam SDK, and once that’s ready to go, he’ll dive into exposing your friends list to UMG.
**NOTE: ** This lesson will primarily be driven in C++.
Download the project file here.
WHEN
Tuesday, September 5th @ 2:00PM ET Countdown]
WHO
Cedric ‘eXi’ Neukirchen - @exifrexi](https://twitter.com/exifrexi) / http://cedric-neukirchen.com/
Have questions for the stream? Post below and we’ll gather them up!
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