Happy 2016 everyone!
Here’s a 3d environment challenge project I completed in 7 days. Rendered real time in Unreal Engine 4. The ground material was created with Substance Designer, the rocks were first sculpted in ZBrush then baked and textured in Substance Painter.
The original concept is by Nick Gindraux called “Communications Station” https://www.artstation.com/artwork/DY6ze