CommonUI: Switch CommonInputBaseControllerData at Runtime?

Hi there…

I’m nearly done finishing my UI and now got stuck in a Problem… which i thought CommonUI takes care of…

I want my Players to be able to change the Theme of the Gamepad Icons…

Technically, CommonUI has the CommonInputBaseControllerData Assets… which you can add to an Array to the CommonInputSettings.

Right now, my Array looks like this:
0: Style_XBox
1: Style_KeyboardMouse
2: Style_PS4
3: Style_PS5
4: Style_GenericGP

The InputActionWidgets, the ActionBar and all that stuff is working well.
But… it always uses the XBox theme for the Gamepad…
And i can’t find a function to set a new “active” Index to be used for the Gamepad Data…

So… how can i set any other of the Gamepad Themes to be the current used one?
(BP and/or C++)