Hey everybody,
So I’m working with commonUI and I’ve run into an issue that I hope someone knows the answer to.
I have pop-up with text that you close by pressing the confirm button.
However, if a player presses the confirm button on the gamepad or keyboard while the transition animation of commonui plays, the button simply doesn’t get focused. Doesn’t matter what I do on my gamepad, it just won’t be focussed by it.
Only way I’ve found to make this work is to disable the commonui fade in animation, but of course I would rather keep it.
Does anybody know a fix for this?