I’m developing a prototype game which contains a lot of text, and I’m just wondering what is your preferred way of storing story & dialog text ?
Is it something like UE4’s DataTable, database file (SQLite, or others), or custom binary file ?
Currently I use SQLite but I’m not sure if it is the common approach for UE4 development. I come from normal software development so it seems natural to use db.
I’m not sure about the portability of SQLite approach as well though it is supposedly cross platform. If there’s anyone who have developed for non PC platform can u confirm ?