Hi,
I’m trying to fix a problem with my UI, I am using Common UI with a GameLayout, ExtensionPoints and Common Activateable Widget Stacks.
The problem is that any widgets that I register to an extension point appear on top of the common activateable widgets in the stacks.
I’ve tried setting the Z depth of the extension points, of the widgets themselves, and I’ve made sure that even in the layout hierarchy that the stacks are on top of the extension points (see attached image). Nothing works. Am I missing something?
Thanks in advance.