Common UI screws up cursor inside the editor

Whenever I open a common UI asset in Blueprint editor and do stuff, randomly the cursor will dissappear. For no reason. If I save the open asset the cursor will reappear, but its functionality is limited in these regards:

  • No popups are provided GLOBALLY, IN ANY OTHER ASSET, when hovering the cursor over a blueprint function or a property window text field
  • cursor is always default pointer even when hovering over a text field.

The only solution is to close the editor and open it again.

This is UE 5.4.1, and I have never seen this problem before. Just noticed it when I enabled the Common UI plugin and started using it.

So very likely the issue is inside the new Game Viewport Client that comes with Common UI.
But I will let you [Epic] figure it out!