When using Common UI, the editor will constantly hide my mouse cursor whenever I drag anything in either the widget designer or any blueprint (or really anywhere in UE5). In addition, context menus will stop displaying (like hovering over functions/variables/files that can’t display the entire name). The cursor stays hidden until I right click when it reappears.
I’ve tried:
Disabling all other plug ins
Restarting UE5 and Epic Games Launcher
Verifying UE5
Restarting PC
Changing the mouse cursor on windows
This only happens when Common UI is installed.
Version is 5.5.1.
I have a AMD Ryzen 9 5950X and an NVIDIA GeForce RTX 3080 Ti.
Thanks for these suggestions. I reset all NVIDIA control panel options. I noticed that I was on Windows Version 23H2 so I updated it to 24H2 to match yours. I also updated my NVIDIA driver. It still happens.
I did notice however that this only happens after I click play. I also noticed that it only happens whenever the number of players in the multiplayer options is >1 (my game is a Listen-Server). When I keep the game as a Listen-Server but only spawn 1 player, the mouse cursor does not disappear afterwards. It also only happens when Route Gamepad to Second Window is true (so I can have 2 windows if not routing to second window). So it seems to be related to something specific about those two options.
No, definitely in the editor. So whenever I try to drag add a widget into the layout, or drag a variable into the graph, or call an event, the cursor disappears. But it only happens after I run the game once, after which the cursor will disappear whenever I drag something.
So if I startup UE5, it doesn’t happen. I click play, it then happens forever until UE5 is closed. But it’s only triggered when the number of players I’m spawning is >1 and “Route Gamepad to Second Window” option is true.