That’s quite a peculiar issue, as your setup looks to be in order, yet the input remains missing. Since you are working with 5.7, which has just released, it could be a conflict tied to said build.
Just for testing, install 5.6, then create a blank project, with enabled CommonUI / CommonInput, and create an Input Data asset. Then check if the Platform Input section expands in this test project.
If it does, either your existing project has a corrupted component, or 5.7 is not properly reading part of it.
Same issue here, I have done the correct setup hundreds of times to change the Controller Data per Platform in other projects, but after upgrading to 5.7 and even in fresh 5.7 projects the Platform Inputs section is empty in 5.7
Hey everyone,
I do have the same issue in 5.7, and there seems to be no way to display the submenu.
However, as a quick fix, you can still set the values inside the DefaultGame.ini like this.