Common UI issue(missing platform input)

I am currently implementing CommonUI into my project, but when I look at Platform Input under Common Input Settings, I can’t expand it?

My project is based on Blueprint, but I have c++ source code.

I have common UI plugin installed, I have Input Data created and I have target platform Windows.

I have tried to restart the engine, remove binaries, DDC, Intermediate and Saved, but it still doesn’t show.

My .uproject file have “TargetPlatforms”: [ “Windows” ]

I am on 5.7

Hello there @Kalryt!

That’s quite a peculiar issue, as your setup looks to be in order, yet the input remains missing. Since you are working with 5.7, which has just released, it could be a conflict tied to said build.

Just for testing, install 5.6, then create a blank project, with enabled CommonUI / CommonInput, and create an Input Data asset. Then check if the Platform Input section expands in this test project.

If it does, either your existing project has a corrupted component, or 5.7 is not properly reading part of it.