I’m currently working on a 5.6.1 project using Common UI.
The problem is, whenever I move the mouse, the arrow keys to navigate my widget while in keyboard and mouse mode, are ignored. I know the developers said that this was intentional, but I’m trying to bypass this. Is there any way I could do that?
I tried everything in my book, including a Udemy tutorial where the teacher keeps ghosting my questions, I’m desperate.
Edit: I’m using C++ as well as Blueprints, so any workaround using C++ is more than welcome!
Hi @BRGEzedeRocco thank you for the reply and sorry for the delay. Since this post i’ve decided to create my own C++ plugin and solved a bunch of issues that Common UI had with my very specific needs. I’m so sorry for the inconvenience. If I ever manage to ship my game, I will make it available for everyone, (it’s called PlugAndDev, and won’t come out before a year or so, looking forward to help other devs in need).