I’ve been trying to find a workaround for several hours on how to force ‘Click Action’ to bind to a different button. It seems that there isn’t a solution anywhere. It is binded to Gamepad Button Bottom by default, but when I change it to right,left, or anywhere just to fire it (IMC). It ignores it and uses bottom instead.
I’m really confused since I’ve setup everything right (Actions,Meta,Project Settings,IMC,UI). I would appreciate any guidance