Common UI Back Handler only works when the widget is Modal

I’m trying to get my Common UI Back Handler to execute on widgets pushed to a widget stack. This only works for me when the widget has “Modal” activated. This could be fine but for some reason I can’t restore the ability to input for the game after deactivating the widget. So, how do I get the Back handler to work on non-modal widgets, or how do I return Input focus to the game after deactivating a modal Widget (Using the set input… node didn’t work)

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I had the same issue , The widget that have the widget stack should be a UCommonUserWidget not common activatable widget

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this was it! The one difference from my to lyra.