Common UI 3D widgets not getting gamepad focus

Hi guys im having troubles with getting my gamepad to focus on a 3d common ui widget. Im trying to make a shop and right now i have 2 simple buttons. When the widget gets activated it should set the focus on the first button. But for some reason it doesnt do that. I have tried playing with the focus rules inside the widget settings but nothing seems to help:

I also set the desired focus target to the first button in the blueprint itself and that also doesn’t fix the issue.

FYI: Responding on mouse clicks does work but i just cant seem to get the gamepad to work.

I tried rendering the widget in 2D in my viewport and the gamepad works fine. So does this mean Common UI does not support gamepads in World Space?

I Made an Actor with a 3d widget, the action widget inside doesnt detect the gamepad keys so your assumption is true.
I have Tested with input data table and input actions, same result.