As the questions states, I’ve set up all my blueprints correctly, followed tutorials, and tried using a completed project. In all cases there is nothing displayed when using the CommonActionWidget.
At runtime, the following error is displayed:
LogOutputDevice: Error: === Handled ensure: ===
LogOutputDevice: Error: Ensure condition failed: CommonInputSubsystem [File:D:\build\++UE5\Sync\Engine\Plugins\Runtime\CommonUI\Source\CommonUI\Private\CommonActionWidget.cpp] [Line: 270]
LogOutputDevice: Error: Stack:
LogOutputDevice: Error: [Callstack] 0x0000018bca7c70a6 UnrealEditor-CommonUI.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x0000018bca78af37 UnrealEditor-CommonUI.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff99710f830 UnrealEditor-UMG.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff99710ed30 UnrealEditor-UMG.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff996f43921 UnrealEditor-UMG.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff996fb8616 UnrealEditor-UMG.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff99710ee9f UnrealEditor-UMG.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff99710ed30 UnrealEditor-UMG.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff9971760b9 UnrealEditor-UMG.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x0000018bca7992f8 UnrealEditor-CommonUI.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff99710ee9f UnrealEditor-UMG.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x0000018bca6cfb54 UnrealEditor-CommonUI.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x0000018bca6af391 UnrealEditor-CommonUI.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x0000018bca70fba8 UnrealEditor-CommonUI.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x0000018bca7d2a43 UnrealEditor-CommonUI.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff9a0a5d280 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff9a0d4c54c UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff9a0d664d4 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff9a0d97c29 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff9a0d6a7b8 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff9a0d39da1 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff9a0d6a1e1 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff9a0d664d4 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff9a0d6a7b8 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff9a0d39da1 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff9a0d6a1e1 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff9a0d6a7b8 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff9a0d39da1 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff9a0d6a1e1 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff9a0d6a7b8 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff9a0d39da1 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff9a0d6a1e1 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff9a0d6a7b8 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff9a0d69777 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff9a0a5d280 UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff9a0d6828f UnrealEditor-CoreUObject.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff99c5daacd UnrealEditor-Engine.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff99c5af325 UnrealEditor-Engine.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff99de8bc7a UnrealEditor-Engine.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff99c5b5e49 UnrealEditor-Engine.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff99e9ee256 UnrealEditor-Engine.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff99d2d52e1 UnrealEditor-Engine.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff99e813f31 UnrealEditor-Engine.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff99d3033d8 UnrealEditor-Engine.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff99939a38d UnrealEditor-UnrealEd.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff9993d0380 UnrealEditor-UnrealEd.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff99939b06c UnrealEditor-UnrealEd.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff9993f88b2 UnrealEditor-UnrealEd.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff9993fca6b UnrealEditor-UnrealEd.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff9993fc09e UnrealEditor-UnrealEd.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff998c53f54 UnrealEditor-UnrealEd.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff9998ad776 UnrealEditor-UnrealEd.dll!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff6bdb18af2 UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff6bdb3d28c UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff6bdb3d37a UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff6bdb40854 UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff6bdb56984 UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ff6bdb59d7a UnrealEditor.exe!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffa0d81257d KERNEL32.DLL!UnknownFunction []
LogOutputDevice: Error: [Callstack] 0x00007ffa0e48aa58 ntdll.dll!UnknownFunction []
Does anyone know how to fix this, I can find any solutions via google / forums etc.
I’ve looked at the Line of code affected:
if (!IsDesignTime() && GetWorld())
{
const UCommonInputSubsystem* CommonInputSubsystem = GetInputSubsystem();
if (GetGameInstance() && ensure(CommonInputSubsystem) && CommonInputSubsystem->ShouldShowInputKeys())
{
[...]
This is suggesting that the GetInputSubSystem() is not returning a correct reference I think, but I’m still not sure of the solution
Thanks!