I am always reading through all the master branch commits on github to know what new cool stuff get’s added to UE4 (best commit in the last days/weeks was that we finally have multiple return nodes in blueprint! ), and github also has this nice graph which shows how many commits were added over a period of time. The graph for UE4 looks like this:
And I think it’s strange, it looks like the amount of commits have extremely decreased in the last month. But why does it look like this on the graph? I have by far not the feeling that Epic adds less new stuff to UE4. Has Epic just changed it internal “commit policy” to create fewer but bigger commits instead of many small commits?