I try to convert fbx file into uasset without gui(on cloud server).
Follow this command:
UE4Editor-Cmd.exe filepath.uproject -run=ImportAssets -source=filepath.fbx -dest=assetpath -importsettings=""
From : [UE4 convert .fbx to .uasset commandlet] - Pipeline & Plugins - Unreal Engine Forums
It works on the 4.15 preview 3
However it shows this error on 4.14.3
Do you guys have any idea? why?
Somehow it’s similar to this problem, but it marked as fixed in 4.14.3 , which is clearly not.
or maybe the FBX Static Mesh Pipeline that I followed is outdated(using maya)