Commandlet "looks like a commandlet"

I’ve got a .bat

“C:\Program Files\Epic Games\4.12\Engine\Binaries\Win64\UE4Editor-cmd.exe” “C:\Games\ArchV” -run=HelloWorld

that I just run in a standard command prompt on windows 7.

on a second look I wonder if it’s not loading my project so it can’t find the class, however if i change Argv[1] from “C:\Games\ArchV” to “C:\Games\ArchV\ArchV.uproject” it throws an error saying it can’t find the map specified.

A bit of Background: I’m trying to build a script to batch import models that will run on a server. So I assume it has to run through the editor. I am also running unreal off the Epic Games Launcher.

109328-error+message.png