Command line arguments on iOS

Hello. I’m having trouble passing command-line arguments to an iOS build. The article below suggests using UECommandLine.txt in the project root. I placed the file next to the .uproject, added the arguments I need, and packaged the build. However, in the packaged IPA, UECommandLine.txt contains only the default -project=<path>.uproject and none of my arguments.

What am I doing wrong?

https://dev.epicgames.com/documentation/en-us/unreal-engine/command-line-arguments-in-unreal-engine?application_version=5.5