Putting together a new tutorial video in Unreal Engine - looking at the various ways procedural generation can be used to create sounds!
The music in this video is a series of cues called by the Engine during play. Certain sounds block or allow other sounds from playing, keeping everything in tune.
I’ll be uploading a new tutorial soon on procedural audio
And if you’re wondering… the next Alien: Isolation Sound Design video will be up next weekend