Let me clarify that I don’t want to use blueprints in UE, but C++ instead.
I’ve read the Unreal Engine 4 For Unity Developers but it wasn’t enough for me… I’m confused about how to find stuff in the docs.
For example, right now I’m trying to learn how to use trigger events and all I could find in the docs is this . This is brief and says nothing about C++. I know that Unreal Engine 4 For Unity Developers#triggers has this answer but I couldn’t find it in the docs by myself.
Another example: I’m visiting this doc for components. Where is the c++ API for getting components? I’m visiting Engine c++ reference and I can’t figure out how to find the class and method that I’m looking for. For example, I’m searching for getComponent() and nothing shows up. Googling “Unreal engine get component” gives me this. Nothing about C++ API…
I’m very frustrated and most YouTubers are using blueprints instead of C++.
Is there any advice you can give me on how to continue my UE journey without wasting time with beginner tutorials?
Thank you.