Hi there everyone!
We’re very happy to be able to show you the newest installment of our video collection.
This one is a quick teaser of the combo system product.
We submitted with a price of $9,99.
Which includes a blueprint actor component that has four event dispatchers that let you have control of what will happen when:
- Each command is given correctly;
- When the combo is finished;
- When the player gives the wrong command;
- When timing is off;
Easy to set up in any character. Have full control of what commands need to be given, in the correct order and the timing needed between hits, or the time limit for the full combo.
If it is realeased we’ll make a tutorial video and a documentation too.